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Timer object

The timer object  allows you to time an interaction in two ways:

  • Count down time, forcing a user to finish an interaction in a specified amount of time
  • Count up, which gives you the ability to track the total completion time of an interaction.

The Start and Cue points of the timer object can be set in the properties panel, as well as Trigger Intervals, all of which can be used as triggers for actions.

Additionally, the visual characteristics (size, color, font family) of the timer object can be configured using the text control toolbar.